Monday, 31 January 2011

Build, Debug, Rebuild...

After nearly month since my last post I thought it was appropriate to update the world about the progress of this game. So far I have been concentrating on the game engine and getting it to perfectly render the 3D elements of the game. The workflow looks something like this when building the prototype game engine: build engine, run engine, debug engine, improve engine, rebuild engine. Have hit some huge roadblocks slowing initial progress, but the prototype 3D game engine is certainly coming along.

Hopefully the prototype game engine will be up and running by the end of Feb with some small 3D animations. Will provide screenshots when that time comes. Afterwards? I will concentrate on building the final game engine that will run this brilliant game.

It may take some time, but the exciting stuff is coming soon!

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